Dying light trainer bow10/25/2022 ![]() ![]() Ragdoll behaves differently depending on the used weapon type.Light hit reactions for human enemies have been shortened.Human opponents can now block players’ attacks during light hit reaction time.Improved enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.Performance of blunt weapons improved to reflect the sense of weight.The enemy latches onto the players more frequently which diversifies enemy encounters. Important Combat ImprovementsImproved Biter behavior during the day.This fix will prevent new cases from appearing. PK Crossbow reward is correctly given to players in cooperative mode.Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.Fixed enemies and players falling through the ground in certain situations.Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues.Fixed co-op parties spawning in distant places.Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled.Stability issues fixed: crashes or black screens in certain situations.Solved problems with safe zones (in-game clock stops, can’t sleep).Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.All known cases with “Deathloops” eliminated. #Dying light trainer bow updateThe full patch notes for today’s Dying Light 2 update 1.2 release can be found below and include the following changes for PC players: Dying Light 2 Patch Notes This behaviour is mainly seen during night chases, and it will be interesting to see how it changes the early game experience. Techland has confirmed that Biter behaviour has been tweaked for during the day, and enemies now latch onto the players more frequently. ![]()
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